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CRAFTING SINGLEPLAYER EXPERIENCES
Because we don't have any friends.
Home: Welcome
WHO ARE WE?
Singleplayer Gamers
The story of Steel Arts Software starts in 2015, when our founder and lead designer got fed up of working in a bakery and started making games, what started out as a spotlight attached to a camera moving through a grey box eventually blossomed into Welcome to Hanwell, a first person narrative singleplayer horror game, which would go on to release on PC, PS4, Xbox One and Nintendo Switch. Our goal is to craft great, narrative, singleplayer games in a world moving increasingly towards multiplayer and live services. We know there will always be a place for well crafted singleplayer experiences. Hopefully we make a few good ones!
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